Rocket League Rolls Out Largest Update Yet
Fans have been requesting more Rocket League content from developer Psyonix for a few months now and they’ve finally answered the call. Patch 1.19 rolled out on June 20th and brought more than a few major changes to the game.
To kick things off, “Underpass,” previously an arena-in-progress, has made the move to a full-fledged battlefield. “Neo Tokyo” is a dual-level map that adds a new strategy to the game while maintaining the same physics-based mechanics players love. The retro-style map was added to all playlists, save for Hoops and Snow Day.
Inspired by Neo Tokyo, the patch also added the “Esper” and “Masamune” battle-cars. In addition, the “Aftershock” and “Marauder,” popular vehicles in the original Super Acrobatic Rocket-Powered Battle-Cars (SARPBC), make their official return as well. Each vehicle comes with its own decals. All battle-cars are available in the physical Collector’s Edition now and will be available for purchase digitally on July 18th.
Psyonix also added a new arena to the Rocket Labs playlist. “Pillars” effectively replaces “Double Goal” in the experimental playlist. It joins “Cosmic,” “Utopia,” and “Neo Tokyo,” keeping the number of available arenas at four.
An all-new “Showroom” feature allows players to view downloadable content (DLC) before purchasing it. Players can rotate the cars and preview each vehicle’s unique decals. All four of the previously mentioned battle-cars are included in the Showroom.
The number of uncommon items players can earn by chance after completing a match has been increased. New item rarities, “Rare” and “Very Rare,” can now be earned at the end of matches as well. Here’s a list of the new boost trails, toppers, and antennas (SPOILERS). New items can also come with attributes, including “Painted,” a recolored version of an existing item, and “Certified,” an item that tracks a specific stat in online matches.
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With the addition of new items comes a new trade-in system as well. Those who have gathered at least five uncommon items can trade them in for an item of the next highest quality. Trading in five uncommon items will result in one rare item. In the same way, trading in five rare items will earn players one very rare item.
Following the end of the game, players will now be able to “dance” (jump, dodge, spin, do tricks, and show off their cars and boost trails) in the new end-game spotlight. Players will also earn medals for their performance, including saves, goals, shots, touches, and more.
The final major change within the patch is the end of Season 2 competitive. Players who ranked Prospect I or above will receive a boost trail according to the highest rank reached over the course of the season. Season 3 has already begun and ratings have been reset to give everyone a fresh start.
To reduce smurfing, Steam accounts using the Family Sharing feature that don’t already own Rocket League cannot play in the competitive playlists. To prevent boosting, players will not be able to party up for competitive games if there’s more than a three-rank difference between players.
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To wrap things up, players will also be able to customize their quick chat options. A new post-game quick chat menu is also available and is accessible during the end-game spotlight. Car movement and orientation can now be assigned to the mouse axes to accommodate players with disabilities. Various other antennas and new trophies also make their way into the game.
Psyonix doesn’t seem to be finished with the free updates just yet. If these images are anything to go by, Volleyball may follow Hoops as the next sport-inspired game mode.
News Sources: Rocket League
- Joseph PudlewskiContributor
Joseph Pudlewski is somewhat of a writer and editor living in the village of Anna, Ohio. A graduate of Wright State University, he holds a B.A. in English and enjoys reading anything by Jules Verne. A third generation American, he chose to forego joining the Air Force, unlike his father and grandfather before him. He would much rather keep his feet on the ground, hence his interest in the automotive industry, although he has no fear of flying. In addition to reading and writing, he also enjoys playing video games and spending time with family.